Finally we have a built-in tool for creating a fluid simulation in 3ds max 2018. After all, this is a significant part of visual effects. Someone make a simulations in Houdini someone in RealFlow. Recently, we have this opportunity in Maya. In Maya liquid simulation tool called Bifrost. And now, we have the same in Max. In a little bit different interpretation, but with a good possibilities. It is still very new, but already showing good results.
In this series of lessons, I want to show some of the simulator features that are available at the moment. I think that in the future it will get even more and we will also talk about this in the new reviews.